VISUAL EFFECTS II is a part of Visual Effects in the process of film making. Visual effects (abbreviated VFX) is the process by which imagery is created or manipulated outside the context of a live-action shot in film making. VISUAL EFFECTS II is the combining of visual elements from separate sources into single images, or footage often to create the illusion that all those elements are parts of the same scene. Live-action shooting for compositing is variously called "chroma-key", "blue screen", "green screen" and other names.
Stop motion is an animated film-making technique in which objects are physically manipulated in small increments between individually photographed frames so that they will appear to exhibit independent motion or change when the series of frames is played back.
● Students develop an innovative body of work making use of the skills and knowledge acquired during the previous courses. This guided project culminates in a final presentation accompanied by a written component.
● Working closely with the professor, students define specific production goals to explore or complete an animation project of their choosing. Emphasis is on the conceptual, aesthetic and technical processes. Students are encouraged to share their specific areas of expertise while producing individually directed projects.
● They will be experiencing the 3D Animation Film Production techniques which involve all three sectors, ie. Pre-Production, Production and Post-Production.
Examine the role and developments of 3D arts in past and present cultures throughout the world.
Better understanding on 3D art applications, aesthetic judgment, and to increase visualizing power and critical thinking skills.
To strengthen the artistic background of a student to a cognizable level.
Analyze the developments in the techniques of 3D Animation and its importance in Media and modern Architectural concept.
Evaluate the impact of industrial revolution and its influence in the 3D graphics.
Create new concepts and designs through advanced 3D Technology.
Understand the basic concepts and techniques of 3D modeling and texturing
Evaluate and grasp the 3D design for form and animation
Create surfaces and lighting set-ups that strengthen the overall design
Analyse the use of 3D cameras in the layout designs
Explore the basic rendering techniques
Create a strengthened foundation on 3D design
This course trains students in advanced 3D lighting and rendering
This course covers the popular 3ds Max program for architecture modelling. This gives the student an opportunity to explore the possibilities in 3D architectural visualization.
This course is meant to introduce the students to the possibilities of using dynamic simulation in movies and animation projects. It is meant to introduce the student to an animation using mathematical calculations to get a desired effect through simulation.
3D Character Creation is intended to provide skills of character modeling to the student with an understanding of the anatomy of a human, a creature or a cartoon character
Character design for animation is intended to provide the student with an understanding of the anatomy of a human body, a creature or a cartoon character.
This course is meant to introduce the student to the world of 3D. In this course, the student will learn about how to work in 3D space, model, texture, apply lights and finally take a render output of his/her creation.
In this course the student will be applying the principles of traditional animation onto 3D computer animation and focuses on acting skills that will strengthen the animator’s ability to communicate visually using a 3D software.
The students should have a basic knowledge in audio aspects and basic audio editing techniques.
This course will cover the advanced areas of 3D modelling, character Animation, rigging and rendering. Special emphasis will be given to techniques for imbuing computer-generated characters with the illusion of life.
This course will introduce the students to the art and craft of painting techniques like matte painting and digital paint effects with the help of graphic pen tablets. Students apply this technique to recreate realistic
or dreamscapes and textures for 3D models. Emphasis is on learning how to use a graphic pen tablet which has become popular in the industry. Importance is also given to the visual effect techniques like removal of unwanted elements from the footage, wire removal, roto brush Etc.
Students learn to create 3d character models used for 3D Animation Films and 3d games. They learn particle effects, to fix bones and Basic character animation using biped